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Lornfall

PRESS KIT

Lornfall Press Kit

Lornfall is an online co-op survival base building game for 1–4 players: gather resources, build up your base, hold the line against monster waves — and slowly work out what is locked away beneath the facility.

Download the full press kit (ZIP)

中文版新聞資料袋(Traditional Chinese version)

About the Game

In one line: Hold the gate. Outlast the next anomaly.

Lornfall is an online co-op survival base building game for 1–4 players. Your team shares a single facility, code-named BA-54: gather resources by day, expand the base and lay down defenses, then hold out against monster waves that hit harder every night. Power, supplies, and wounded teammates are all finite — if the base falls tonight, nothing else you planned matters.

But the facility is more than a shelter. The deeper you descend, the less you can trust it: instruments start lying, corridors appear that were never on the blueprint, and some threats simply refuse to die no matter how long you shoot. They are not there to be destroyed — they are there to be understood, and then contained. Turning something lethal into a production line for your base is where Lornfall's real power fantasy kicks in.

The design centers on four-player role division — frontline suppression, machinery operation, scan support, and high-risk handling each come with clear jobs — yet the whole loop also works solo. A session runs about 15–60 minutes, and the elevator on every floor is one more chance to bank your gains or double down.

Key Features

  • Survival and base building — manage gathering, power, supplies, and casualties; build an outpost you can live in, defend, and expand.
  • Wave defense — threat accumulates as you progress; where you place your lines and how fast you repair them decides who sees morning.
  • 1–4 player co-op — four roles with distinct jobs in the same encounter; fully playable solo.
  • Staged descent — each floor takes 10–15 minutes, and every exit is a choice: extract with what you have, or push deeper.
  • Containment over extermination — some things cannot be killed; learn their rules to contain them, and successful containment feeds resources back to your base.

Assets

The assets below may be used freely in articles, reviews, videos, and livestreams, including monetized content, with no additional permission required. Please do not alter the logo's proportions or colors.

Lornfall key art: the gate of containment facility BA-54 and three survivors
Key Art
Lornfall primary logo
Logo (color / SVG)
Lornfall monochrome logo
Logo (monochrome / SVG)
BA-54 facility emblem
Facility Emblem

In-game screenshots and a trailer will be added before public playtesting opens. If you need specific shots or formats, just ask.

Download the full press kit (ZIP)